Ceteris Paribus is a Point&Click educational game aimed at teens. Created as part of an Erasmus+ project, its purpose is to teach players concepts, terms and history of economics in a simple, approachable, easy-to-understand way.
My work on Ceteris Paribus covers game design and level design, environment art, sound design, event scripting and parts of the narrative.
Detailed breakdown of the process: https://www.artstation.com/blogs/xencaye/yVKq
Available for free: https://store.steampowered.com/app/2347200