Total War: Pharaoh — Dynasties

During my second year in Creative Assembly Sofia, I had the joy of working on two DLCs for Total War: Pharaoh - High Tide and Dynasties.

As such, I was involved in the creation of prefabs, the polishing and rework of various Troy maps, as well as the development of several brand new settlements and numerous additional landscapes.

I became much more versed in Gaea as I worked on creating a template for the game's new mountain and steppe climates, and I found great joy in documenting any new tricks, techniques and interesting knowledge to share with my team. And, of course, I became much more comfortable with expressing myself via dressing, terrain painting and creating cool, lived-in compositions. It's been such an amazing year.

Very important mentions:
Anton Slavov [World Team Lead]
Yolanda Nikolova [3D Artist]
Martin Kolev [Environment Artist]
Vessela Ognyanova [Environment Artist]
Faidon Tzaidas [Level Designer]
Sami Hamid [Senior Level Designer]