Shots from maps I've worked on for Total War: Warhammer III — Tides of Torment!
Both of these maps included exciting firsts for me:
• My very own prop made its way into the game - a simple wooden fence!
• I created my first composite scene, yay! The big floating castle in the 'Breaking point' map goes a simple swooshy left-right motion.
• Made my first big environmental lighting adjustments - both 'Breaking Point' and 'Tower of Ashshair' wouldn't be as impactful if it weren't for some devious changes to the environment lighting files!
Very important mentions:
Anton Slavov [World Team Lead]
Yolanda Nikolova [Senior 3D Artist]
Sami Hamid [Senior Level Designer]
Aleksandar Radulov [Battle Game Designer]